Gambit PrimeMaster Carries
This service is for the newest edition to the PvEvP mode with the latest Joker's Wild DLC. This is a very fast-paced game type requiring high skill and coordinated teamwork, but the risk is definitely worth the new rewards that Prime offers: the ability to customize exclusive armor to fit the role they want to fulfill in the team.
Here's how it works: first you must conquer your rival team and Primeval in Gambit Prime. There, you earn different Synth types (Reaper, Invader, Collector, and Sentry). Those Synths can then be transformed and wagered in a new game mode called The Reckoning, where you are judged before the Nine, and if you impress you will be granted a piece of armor. Read more about all of the armor perks below!
What to expect:
Depending on the number of wins or points you select, we will grind those out and provide you with a before and after Infamy point rank
Because this is a recovery-only service, we will complete the grind for you and provide you with a list of all Gambit-exclusive gear drops and Synth types
INHERITANCE: +3 PERK
You drop a percentage of your Motes on the ground when you die.
UMBRAL ARMOR: +6 PERK
Picking up five Motes in quick succession gives you an overshield.
CASHBACK: +10 PERK
Generate Kinetic and Energy ammo when you bank Motes.
HIGH-YIELD SAVINGS: +15 PERK
You can carry up to 20 Motes instead of 15. Depositing 20 Motes at once sends a Giant Blocker to the enemy arena.
ASSASSIN’S MUNITIONS: +3 PERK
Regenerate Kinetic and Energy ammo while invading.
LETHAL DEFENSE: +6 PERK
Invasion shield is more powerful.
KILLMONGER: +10 PERK
After killing an enemy Guardian, gain a damage boost once you return home. Stacks based on how many Guardians you take out during an invasion.
BANK ROBBER: +15 PERK
You’ll lock down the enemy bank when you invade. Standing near the bank will drain Motes for your own team.
HIGH-VALUE TRACKER: +3 PERK
Damaging a non-Primeval yellow-bar enemy — like the High-value Target — marks and weakens them for you and your allies.
PINATA OF DEATH: +6 PERK
Killing multiple enemies quickly drops special ammo for allies.
LONG-LASTING FLAVOR: +10 PERK
Motes that drop from enemies you kill last longer before expiring.
MAJOR REWARDS: +15 PERK
Killing powerful enemies quickly recharges your grenade.
UMBRAL STRIKE: +3 PERK
Killing multiple enemies quickly buffs your damage against Taken enemies. Stacks up to five times, but you’ll lose it after damaging a Taken enemy.
SAFE AND SOUND: +6 PERK
Standing near the bank heals you.
INVADER TRACKER: +10 PERK
Damaging the Invader marks them for allies.
LIGHT OF THE DEFENDER: +15 PERK
Standing in the Well of Light during the Primeval phase boosts stats for you and your allies.
Viper Strike Emblem - Earned by completing 6 Prime Weekly BountiesPrime Palette Shader
Daily Prime Bounty
There are 4 daily Gambit bounties available from the Drifter, each granting 2 Synths for the specific role once completed (either Collector, Reaper, Invader, or Sentry).
Weekly Prime Bounty - Role Specific
After completing The Reckoning, these Role Specific Prime bounties will be unlocked, offering Synthesizer upgrades, role-specific synths, and Infamy points.
Weekly Prime Bounty - General
After completing the Reckoning, this general bounty will grant Powerful Gambit Prime rewards as well as Infamy Points
You must own the Annual Pass
You absolutely must stay offline if during an account recovery; if you log into your account while we are in a game, it will cause us to lose the win streak bonus and can result in the game suspending you from the Gambit playlist for leaving a game early